#ifndef RP2MATERIALEFFECT_H
#define RP2MATERIALEFFECT_H

#include "Rp2ShaderEffect.h"

namespace Rp2
{
	
class MaterialEffect : public ShaderEffect
{
	RP2_DECLARE_RTTI;
	RP2_DECLARE_NAME_ID;

public:
	MaterialEffect();
	virtual ~MaterialEffect();
};

typedef Pointer<MaterialEffect> MaterialEffectPtr;

}

#endif